![]() ![]() Removing the S4 PK, adding global PK on all servers, making exp loss higher, implementing delevelling and, to cap it all off, removing level difference defence, just made the game into a corporate money-making scheme and dehumanising the whole game idea.Īfter a hard day's levelling, high levels would go chill in the PK arena. V9 encouraged the influx of HnR Ele's and other lame classes. Instead, they came up with V9! In essence, the crap ideas that nobody agreed with categorised under a new name to try and cover over the fact that they weren't going to invest any time or money into creating new ideas. V8 was complained about by all in the beta by almost everyone, so intelligently gala ditched the idea. Since V9 and throughout the versions that superceded it, gala periodically threw faecal matter at the community fan. The game was just great: the GM's throwing events every so often, GW's frequently taking place, guilds being more than just a badge of honour.īut now things have changed. I played it for a long time before I checked out some other games (2Moons, RF Online, etc), but I just couldn't stay away from FlyFF. There's a reason I said anymore - FlyFF was the epitome of a good MMORPG.įlyFF was the first MMO that I played, as the advert for it just kept popping up all over the game sites I frequented. I'm sad to say that FlyFF is not a good game anymore. ![]() The Archive Team Panic Downloads are full pulldowns of currently extant websites, meant to serve as emergency backups for needed sites that are in danger of closing, or which will be missed dearly if suddenly lost due to hard drive crashes or server failures.As an ex-flyff player (having played since V6) and all-round games enthusiast, I know what is a good game. Otherwise, you are free to dig into the stacks to see what you may find. If you are seeking to browse the contents of these collections, the Wayback Machine is the best first stop. Our collection has grown to the point of having sub-collections for the type of data we acquire. Thanks to the generous providing of disk space by the Internet Archive, multi-terabyte datasets can be made available, as well as in use by the Wayback Machine, providing a path back to lost websites and work. This collection contains the output of many Archive Team projects, both ongoing and completed. The main site for Archive Team is at and contains up to the date information on various projects, manifestos, plans and walkthroughs. Our projects have ranged in size from a single volunteer downloading the data to a small-but-critical site, to over 100 volunteers stepping forward to acquire terabytes of user-created data to save for future generations. Archive Team believes that by duplicated condemned data, the conversation and debate can continue, as well as the richness and insight gained by keeping the materials. With the original point of contention destroyed, the debates would fall to the wayside. History is littered with hundreds of conflicts over the future of a community, group, location or business that were "resolved" when one of the parties stepped ahead and destroyed what was there. The group is 100% composed of volunteers and interested parties, and has expanded into a large amount of related projects for saving online and digital history. Formed in 2009, the Archive Team (not to be confused with the Archive-It Team) is a rogue archivist collective dedicated to saving copies of rapidly dying or deleted websites for the sake of history and digital heritage. ![]()
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